Resident Evil 2 Remake (Leon S. Kennedy, 2nd Run, Pt. 3: Underground) [Standard] PS4 Gamechive

Resident Evil 2 Remake (Leon S. Kennedy, 2nd Run, Pt. 3: Underground) [Standard] PS4 Gamechive

This "Leon S. Kennedy, 2nd Run (B Scenario), Part 3 of 9: Underground Facility, G Stage 1 Boss Fight, and Police Station Basement (Standard Mode)" Gameplay Video guides players as a no commentary full playthrough and walkthrough of Capcom's Resident Evil 2 Remake video game. In this gaming session, after having discovered a secret passage underneath the police station, Leon S. Kennedy moves forward and encounters a boss fight with a hulking mutated monstrosity. After its defeat, Leon journeys into the station's locked underground parking lot (guarded by zombie dogs), where a mysterious F.B.I agent is introduced. Further ahead, locked in a cell, an informant speaks about the happenings at the station. He holds a parking garage key card, but after being killed by the Tyrant, Leon is left with no other recourse but to explore the police station's basement area to find a power panel part for unlocking the cell and obtaining the card. This is the second run scenario with Leon S. Kennedy. All areas are fully explored and all items are found. "Determined to make it out alive, Leon moves swiftly through the police station's basement, but encounters a grotesque monster standing in his way. Devoid of its former humanity, the creature suddenly attacks, but Leon is a quick learner and brings the fight to a quick end. Leon reaches the parking lot—and his way out of this place—only to find a new obstacle in his way." 00:00:00 - Intro Items found in the following order: Underground Facility: Shotgun Shells (cabinet) Gunpowder (table) Weapon Upgrade #3: Long Barrel (Lightning Hawk) (Underground Stairs) - 00:04:59 (in case, requires S.T.A.R.S. Badge) Hand Grenade (under stairs, near S.T.A.R.S. case) Action: G Stage 1 Boss Fight - 00:08:46 Record: Right in the Eyeball - 00:09:54 (Stab Stage 1 G in the giant eyeball with a knife. [12.11] Rewards: Model - G (Stage 1), Concept Art - G (Stage 1)) Machinery Room / Boss Fight Area: Green Herb (on box) Large-caliber Handgun Ammo (on boxes) Large-caliber Handgun Ammo (on machinery) Hand Grenade (") Green Herb (on box, next to machinery) Large-caliber Handgun Ammo x8 (on drum) Red Herb (on pallet) Gunpowder (locker, side room) Green Herb (floor, side room) Action: Pull catwalk lever Hip Pouch #3 (locker) - 00:16:13 Basement: Police Station B1 Map (wall insert) - 00:23:38 Large-caliber Handgun Ammo (atop cabinet) Square Crank (table) - 00:28:44 File: Memo: "Jail Power Panel" [Leon only] - 00:29:12 (on table) Blue Herb (hallway, outside kennel) High-Grade Gunpowder (Yellow) (on crates, Kennel) File: Autopsy Record No. 53477 - 00:33:27 (on cart, Morgue) Red Herb (Morgue) - 00:33:54 (second slab from right) Flash Grenade (Morgue) - 00:34:25 (fifth/last slab from right, next to corpse) Diamond Key (Morgue) - 00:35:19 (second slab from left, other side, next to live corpse) Action: Use Square Crank - 00:36:05 (leads to Generator Room with boxed electronic part) Gunpowder (on shelf, Generator Room) Boxed Electronic Part (on cart, Generator Room) - 00:37:36 Action: Solve Generator Room Switches Puzzle - 00:39:05 (Solution for 2nd Run: Off, On, On, Off) Green Herb (ground, fence, Generator Room) File: Equipment Disposal Notice - 00:41:22 (on table, Firing Range) Tin Storage Box [Car Key] (table, Firing Range) - 00:41:32 Shotgun Shells (on cart, inside Firing Range) Mr. Raccoon (Firing Range) - 00:42:36 File: A Message From Mr. Raccoon - 00:43:08 (counter, Firing Range) Red Herb (bench, Diamond Key side room, Firing Range) Roll Film "3F Locker" (table, Diamond Key side room, Firing Range) Weapon Upgrade #4: Gun Stock (Matilda) (Parking Garage) - 00:50:04 (police cruiser trunk, opened with Car Key) Action: Use Square Crank (Police Station 2F) - 00:54:56 --- Subscribe: https://bit.ly/3cpvcWo Twitter: https://bit.ly/3cs9p0i Donate: https://bit.ly/3oArWtu Standard License: Assets found on this channel (e.g., branding, images, videos, descriptions, etc.) may only be viewed on YouTube for personal enjoyment. Unauthorized use of this content (e.g., downloads, distribution, reuse, or remixing) is prohibited. © Gamechive #re2 / #residentevil2 / #residentevil / #longplay / #nocommentary / #playthrough / #walkthrough / #gameplay / #gamechive / #gamechives