Changing Strategy (Part 2). - South Park: The Fractured But Whole as Crimson Girl, Day 2, Part 2.

Changing Strategy (Part 2). - South Park: The Fractured But Whole as Crimson Girl, Day 2, Part 2.

Crimson Girl is an OC of mine’s superhero alter ego. She is a melee tank that’s with a half Ultimate Recovery and Knockback Combo based build. I am doing a playthrough of South Park: The Fractured But Whole on Diabolic Difficulty and with no items, for fun. Battles: 00:00 - Intro 00:03 - Towelie 04:05 - PC Principal 05:57 - Rednecks 08:41 - Raisins Girls Optional (1) 11:51 - Raisins Girls Optional (2) 14:52 - Security Team Ambush 24:49 - Steve Black 25:28 - Freedom Pals 26:51 - Freedom Pals actual attempt In this playthrough, on Diabolic Difficulty, this is what the end result (combat wise) should be: Ultimate: Full-Force Fisting. Powers: Brutal Bash, Dragon Force Punch, Dragon Reversal. DNA: Psychotic Episode. Allies: Henrietta, Captain Diabetes, Any. For people trying to recreate this: DLC requirements: Bring the Crunch for Psychotic Episode DNA; Danger Deck for Asgard Headwear headwear; Ubisoft Club for Fierce Streaks hair. My thoughts: Crimson Girl’s full potential could be shown when she has a covering ally. Simply because of my limited roster, I switched Captain Diabetes with Human Kite, since he’s also wielding great supporting powers for Diana.