Changing Strategy. - South Park: The Fractured But Whole as Crimson Girl, Day 2, Part 1.

Changing Strategy. - South Park: The Fractured But Whole as Crimson Girl, Day 2, Part 1.

Crimson Girl is an OC of mine’s superhero alter ego. She is a melee tank that’s with a half Ultimate Recovery and Knockback Combo based build. I am doing a playthrough of South Park: The Fractured But Whole on Diabolic Difficulty and with no items, for fun. Battles: 00:00 - Intro 00:20 - Sixth Graders Optional (1) 03:25 - Sixth Graders Optional (2) 05:31 - Where to find Randy Marsh after you kick his arse. 06:06 - Sixth Graders Optional (3) 08:11 - Sixth Graders Optional (4) 11:59 - Raisins Girls Optional (1) 15:00 - Sixth Graders Optional (5) 17:00 - Sixth Graders Optional (6) 20:42 - Raisins Girls Ambush 22:57 - Alternate Human Kite 26:25 - Shiela Broflovski 28:42 - Sixth Graders Optional (7) 32:19 - Sixth Graders Optional (8) 35:53 - Sixth Graders Optional (9) 37:58 - Towelie In this playthrough, on Diabolic Difficulty, this is what the end result (combat wise) should be: Ultimate: Full-Force Fisting. Powers: Brutal Bash, Dragon Force Punch, Dragon Reversal. DNA: Psychotic Episode. Allies: Henrietta, Captain Diabetes, Any. For people trying to recreate this: DLC requirements: Bring the Crunch for Psychotic Episode DNA; Danger Deck for Asgard Headwear headwear; Ubisoft Club for Fierce Streaks hair. My thoughts: Crimson Girl’s full potential could be shown when she has a covering ally. Simply because of my limited roster, I switched Captain Diabetes with Human Kite, since he’s also wielding great supporting powers for Diana. Part 2 will continue the Towelie fight.