Red Dead Redemption 2 Inspired Wild West Town in UE5 | Unreal Engine 5 Environment Cinematic

Red Dead Redemption 2 Inspired Wild West Town in UE5 | Unreal Engine 5 Environment Cinematic

Step into the Wild West with this Red Dead Redemption 2-inspired environment, created entirely in Unreal Engine 5. This cinematic sequence showcases a game-ready modular environment featuring a detailed main street with shops, houses, animated characters, and horses. I built this scene from scratch using a professional environment art workflow—starting with a blockout and progressing through modular asset creation, custom procedural materials in Substance Designer, lighting, foliage integration, and cinematic camera shots using Sequencer. Project Highlights: -Modular asset creation for all buildings and props -Custom materials: wood, roof tiles, ground textures, decals (trail marks, leaks) -Procedural foliage and terrain blending -Dynamic lighting and post-processing for atmosphere -Sequencer-based cinematic camera setup Real-time rendering in UE5 Tools Used: Unreal Engine 5 | Substance 3D Designer | Maya / 3ds Max | ZBrush | Photoshop | Sequencer More on this project: My Artstation :