We will go through the process of reducing the poly count on a 3d scan or a high poly mesh, down to an acceptable size, and then to bake a normal map and also a diffuse map in Blender. The model was downloaded from SketchFab Support me on Patreon / markom3d SketchFab bit.ly/37YudJ4 Node Preview Addon https://blendermarket.com/creators/si... +++++++++++++++++++ Donate - Paypal - https://paypal.me/markom3d Discord - / discord https://www.markom3d.com / markom3d / markom3d / markom3d Donate paypal.me/markom3d