Completing the Mafia Trilogy, we move onto the final entry: Mafia III Definitive Edition. Set within the fictional city of New Bordeaux during the Vietnam War era (late 1960s), the game follows Lincoln Clay, an SOG operative returning from Vietnam back to his hometown. Working for Sammy Robinson, leader of the Black Mob in Delray Hollow District of New Bordeaux, we follow Lincoln as he takes revenge on the Marcano Crime Family, who killed his protege and his friends, by taking control over Marcano's rackets in New Bordeaux. Walkthrough logic will follow the same criteria as with all other games I've done thus far: Story Missions are completed without failing or dying during their play and we will collect the Collectibles in these missions (Playboy Magazines and other collectibles). Since there are multiple DLCs available for Mafia III, within the story itself, we will complete these as well. In Part 28, we return to New Bordeaux after helping John Donovan eliminate Connor Aldridge and recover the lost warhead. Completing some side missions for Nicki Burke and Vito Scaletta, Lincoln now sets his eyes for Southdowns District, controlled by the first Capo on his list: Tommy Marcano. Learning from Frank Pagani that Sal Marcano used him to get his hands on printing plates from the Federal Reserve during the heist, Lincoln decides to stop Tommy from printing forged bills and thus prevent Sal from obtaining the neccessary funds to build his casino. First racket Lincoln will demolish in Southdowns includes Black Market dealings. Content: 0:00 Interlude 3:03 Story Mission #40 - Black Market (talking to Grant Purdue) 4:57 Story Mission #40 - Black Market (interrogating Informants), collecting Electronic Parts 8:31 Interlude - Placing Wiretapping Nodes, collecting Electronic Parts, depositing Cash with Consigliere 13:06 Story Mission #40 - Black Market (killing Artie's Hijackers: Santo Celemente), collecting Electronic Parts 19:27 Interlude - Collecting Electronic Parts, placing Wiretapping Nodes 22:37 Story Mission #40 - Black Market (stopping sales of Purdue's shipments), collecting Vargas Painting #21 33:17 Story Mission #40 - Black Market (stopping sales of Purdue's shipments) - returning Grant's Truck, collecting Electronic Parts 36:26 Interlude - thanks for that vehicle delivery 😤😱, collecting Electronic Parts, collecting Album Covers (You Belong To Me), collecting Playboy Magazine (March 1968) 42:17 Story Mission #40 - Black Market (destroying Black Market Products) 43:57 Interlude - Collecting Electronic Parts, removing Communist Propaganda #23 48:35 Story Mission #40 - Black Market (killing Artie's Hijackers: Alfredo "Fred" Pace), collecting Electronic Parts 52:17 Interlude - Placing Wiretapping Nodes 53:52 Story Mission #40 - Black Market (stealing the Black Market Money Stash) 1:02:35 Interlude - Collecting Electronic Parts, collecting Hot Rod Magazine (March 1968), placing Wiretapping Nodes, collecting Playboy Magazine (March 1966) 1:13:58 Story Mission #40 - Black Market (destroying Black Market Products) 1:15:45 Interlude - Collecting Electronic Parts, Retaliation: Tickfaw Harbor, placing Wiretapping Nodes 1:27:13 Story Mission #40 - Black Market (destroying Black Market Products), collecting Electronic Parts 1:37:36 Interlude - Collecting Electronic Parts 1:41:57 Story Mission #40 - Black Market (confront Artie Higgins), assigning Black Market Racket to Thomas Burke 1:57:20 Interlude - Reading Kill List Intel (Tommy Marcano), reading Journal Entries, checking Collections, End of Part 28 All content belongs to Hangar 13 and 2K Games. No copyright infringements are intended. All the material belongs to its respective owners (Producers, Singers and Labels) for the music that is used in the game by Hangar 13 and 2K Games. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.