Super Mario World (SNES): Glitched castle level cutscenes (PART 1) with 7E13C6**

Super Mario World (SNES): Glitched castle level cutscenes (PART 1) with 7E13C6**

Codes down below in the description. In Super Mario World on the SNES there are demolition cutscenes that are determined by the address 7E13C6**. Modifiying this to any value that's 09 and above will result in some interesting glitch effects to occur to the cutscenes. Here are some of these glitched level cutscenes that don't crash the game. Subscribe to my channel for more!:    / @dekkiedot   Codes used: 7E13C6** (0A ,11, 1F, 27, 31, 34 and 3E used for ** in this video): Modifies the cutscenes at the end of castle levels. Glitched castle level cutscenes have completely messed up movement and behaviour for Mario. MY TWITTER:   / dekkiedot   Thanks for watching!