Total War: SHOGUN 2 1vs1: Portuguese Tercos vs Line Infantry (Fall of the Samurai) Clan: Otomo vs Tosa Battle Difficulty: normal Portuguese Tercos: Stretched out + Rapid Volley used. Line Infantry: Kneel Fire used. Unique to the Otomo Clan, Portuguese Tercos are similar to Matchlock Samurai, but with much better accuracy and reloading skill that are akin to the hero-tier Tokitaka’s Tanegashima. They also have better melee stats and far better armor, allowing them to fight far better in melee than other matchlock units. While they have fewer men per regiment than melee samurai, they compensate for this in most situations due to their initial volley of gunfire thinning out enemy numbers. Despite their superiority, Portuguese Tercos are also far easier to recruit than Matchlock Samurai, requiring only a Nanban Quarter (which can be obtained with no technological requirements), and a powder maker, a relatively low-tier siege building. In contrast, Matchlock Samurai require the late-game gunsmith building. Portuguese Tercos are the best matchlock infantry by a considerable margin, easily defeating the likes of other matchlock samurai or Matchlock Warrior Monks. Their armor makes them highly resistant to enemy arrow fire: they can simply march up to within firing range of Bow Ashigaru while barely sustaining any casualties, though more accurate archers may still pose some threat. Because of the powerful effect of their volleys, and their capable melee skill, they generally prevail or at least trade equally to Katana Samurai; defeating them is best accomplished through the use of heavy cavalry, from the flanks if possible. Like all other matchlock infantry, they have some difficulty effectively firing in hilly or broken terrain. Despite being foreign in origin, the game categorizes Portuguese Tercos as being "samurai". This means that they benefit from all tiers of the smithing line of buildings. Line Infantry are the first line infantry-type unit available to most factions, requiring only basic cadet schools to train. With much better accuracy and reload skill than levy infantry, line infantry are a considerable upgrade for early game armies looking for more firepower. Unfortunately, they fare poorly in melee combat, and operate best at a distance. Particularly in the early game, they benefit from having melee infantry or cavalry backing them up and intercepting hostile melee troops before they reach the firing line. Later in the game, line infantry are supplemented by other line infantry type units, such as Black Bear Infantry, Imperial Infantry, and Vermilion Bird Force. Nearly all these variants are more expensive to field, but are statistically superior to line infantry. However, with the help of foreign veteran agents, general skills, and building bonuses, line infantry are formidable even in the late game, able to lay down devastating fire and having sufficiently good melee skills should swords be drawn. Line infantry aren't considered Shogunate or Imperial infantry, meaning that they aren't automatically disbanded if the player declares independence. ___________________________________________________________________________________________________ #TotalWar1vs1 #TotalWar #Shogun2