Part 2 of this longplay. Sisko's off to Nabo- I mean, BAJOR to rescue Kai Opaka from the redemptionists, bottomless water pits, bats, and homing fruit. Footless travel! (for the most part) Then he's off to blow up some stuff after lighting up some heads in temples, while avoiding the perils of getting sucked in by fans, and worse, platform-grabbing physics, and getting a hell of a workout in the process. Then for a brief moment we play as our third character, Dr. Julian Bashir, and abuse poor plain, simple Garak by yanking out some of his poor plain, simple hair, after finding our default equipment broken. Sisko then realizes that surgery, er... Surgey is the enemy. - So here we have a level that's dedicated to hanging and maneuvering off-foot. Try to go on foot and you'll suddenly fall down an underwater bottomless pit. Again, the UP button is your best friend. Then in the next section, avoiding bats he can't shoot, Sisko lights up some heads in a temple in order to reach Kai Opaka. Then we wander through some catacombs to reach a generator, with one of the worst escape sequences I've ever played, clearly the hardest part of the game as far as I'm concerned. Then more catacombs and something of a boss battle against the second generator. Back on DS9, we take control of Bashir for a moment to do some investigating, and the villain in this story is revealed. Huzzah. - Stages: 0:04 - Bajor Pool 4:35 - Bajor Temple Corridor 7:27 - Bajor Temple 8:06 - Bajor Catacomb 1 12:56 - Bajor Generator 16:02 - Bajor Catacomb 2 20:51 - Bajor Bomb Machine 21:57 - Module Bashir