Final Fantasy XV [PS4] Playthrough #050, Ch. 7 Start: Party of Three: Steyliff Grove

Final Fantasy XV [PS4] Playthrough #050, Ch. 7 Start: Party of Three: Steyliff Grove

This is video #050 in my playthrough of Final Fantasy XV on the PlayStation 4. This video does not contain commentary. To view the commentary version, click here:    • Final Fantasy XV [PS4] Commentary #050, Ch...   Final Fantasy XV [PS4] (No Commentary) Playlist:    • Final Fantasy XV [PS4] (No Commentary)   Final Fantasy XV [PS4] (Commentary) Playlist:    • Final Fantasy XV [PS4] (Commentary)   Previously, the party carried out another quest for Vyv in Lestallum, "The Pen is Mightier than the Sword". They also drove north from Lestallum and checked out Meldacio Hunter HQ. Now, they will return to Cape Caem for "All Set to Set Sail" and continue with the story. After resuming, the party fast-travels to Cape Caem (time 0:41). At the house, they talk to Iris (time 1:56). They choose to continue on towards the Vesperpool. "All Set to Set Sail" complete! The party earns 1,000 EXP. Gladio will have something to say. For completing Chapter 6, the party earns the trophy "A Way Forward". Then, we begin Chapter 7: Party of Three (time 3:39). We are treated to a scene with Lunafreya and the adorable Umbra. Then, we rejoin Noctis, Ignis, and Prompto on the road (time 4:51). The quest "Party of Three" begins. The party is driving north from the vicinity of the Wennath Riverhead parking spot. After a tunnel, they arrive in the Vesperpool area. They must head to Steyliff Grove. Some imperials are awaiting their arrival in the Vesperpool area with loaded guns. Since the party is a man down, I do not plan to do any sidequesting until these story events are done. As the party continues on, Prompto speaks up (time 9:35). He issues the quest "Photo Op: Lakefront". The objective is to take a photo in front of the Vesperpool. The party will wait on this for a little bit. The party parks at the Vesperpool parking spot (time 10:27). Capitis Haven is located nearby, in case the party needs rest or elemental energy. Along the shoreline to the north of the parking spot, the party eventually runs into an old "friend", Ardyn. Directly to his south, they find a Rare Coin (time 14:07). They also find a treasure spot that yields an Ether (time 14:35). The party talks to Ardyn (time 14:56). After a brief scene, the party must follow him to the west a bit. A scene takes place when they reach the entrance to Steyliff Grove (time 16:10). A couple of imperial soldiers have shops set up, in case you need to stock up. The party talks to Aranea (time 18:13). She joins the party as a capable escort through the dungeon. Now, the party must wait until nightfall to enter the dungeon. Her subordinates have very familiar names. The party can talk to Biggs to wait until nighttime (time 19:18). Then, they head on into the Steyliff Grove dungeon (time 19:30). Just inside, they find a "Steyliff Grove" datalog entry (time 20:09). At night, they can go through the door into the dungeon proper (time 21:09). After a long stairway, they arrive on the dungeon's first floor. Look out for various daemons. The Crème Brûlée can be a bit irritating; it is weak to ice and light but absorbs fire and thunder. Bring plenty of ice energy and Blizzard spells. At certain spots, rubble will drop down to block treasures or paths. In the southern room in the southeast, the party finds a Chrome Bit (time 24:02). In the southwest, they find a Rusted Bit (time 26:50). On the viewing platform along the western corridor, they find Magic Flask #11 (time 28:28). Don't want to miss this! In the northwest, the party goes downstairs to the second floor (time 29:45). Aranea has some troubling revelations about the Empire's activities. Along the corridor, they find a Rusted Bit (time 31:18). Then, they take the next stairway down to the third floor (time 31:47). To the north, they will turn east into a sort of labyrinth with trap floors. When they turn north, a trap floor will give way and drop them to the lower level On the lower level of the southern room in the labyrinth, they can go south to find a Mega Phoenix (time 35:33). In the east, a corridor will lead around to the middle room of the labyrinth. There, they can find a stairway leading back to the upper corridor. This lets them continue to the northern room of the labyrinth, where more trap floors await. A path to and from the lower level is in the east. In a small room to the north on the lower level, the party finds a Mythril Shaft (time 41:08). On the path leading west on the upper level, the party meets an Iron Giant (time 42:30). Time for a miniboss battle. Curiously, after it is defeated, some of the collapsed floors will "uncollapse"! In the northeast of the upper level of the northern room in the labyrinth, they find a Hi-Elixir (time 46:04). In the southwest, they find a Rare Coin (time 46:22). In the east of the upper level of the southern room in the labyrinth, they find an Elixir (time 46:47). The description is continued in the comments.