08- Baking Complex Objects- Part 01

08- Baking Complex Objects- Part 01

Hey guys my name is Claudius Dsouza and I'm here to share my knowledge about baking 3d Hi-Res geometry using Substance Painter and Marmoset with the help of Maya. In this video we learn to apply all the knowledge we learnt so fast with a slightly more complicated object. Now currently Im going through a unique workflow, which means not using trims or tileables and hence my UV is broken up based on the fundamental knowledge of getting correct bakes no matter the software. Whether you use substance or marmoset once you understand the fundamentals you are no longer limited to the software :) If you like these videos please help me share it with the art community and like and subscribe for more :) Resources: https://gumroad.com/l/dMyYO