Let's Play BioShock Infinite Burial At Sea Episode Two Episode 25 This video is part of a Complete Let’s Play / LP / Walkthrough / Full Playthrough created by 1080sage. Feel free to use any game footage. BioShock Infinite takes linear gameplay to a whole new level for the Bioshock series, and not in a way I prefer. Couple that with the removal of the weapon wheel / the ability to carry more than 2 weapons at a time and it’s kinda obvious why so many fans of the series find its combat lacking, especially after coming out of Bioshock 2. However the game does look great, the voice acting is on point and it has a terrific story to tell. Intro Theme Created By: / technobabblemusic BioShock Infinite Developer(s): Irrational Games Publisher(s): 2K Director: Ken Levine Lead Design: Forrest Dowling Technical Lead: Christopher Kline Art Director: Scott Sinclair Lead Audio/Composer: Garry Schyman Lead Writer: Ken Levine ESRB Rating: M Original Platform(s): Windows / Xbox 360 / PlayStation 3 Release Date: March 26, 2013 Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret. Gameplay was captured in 1080p @ 60fps on a Xbox Series X via a El Gato HD60 and then encoded with color adjustments and occasional audio edits to appeal to YouTube’s compressors and guidelines. #gaming #letsplay #bioshockinfinite I’m glad that you are here with me. Here at the end of all things. Genuinely.