Azrael completes another challenge, hoping to impress the Bat. Afterwards Batman does some street scrapping, to try and unlock the Tower Defense AR combat challenge. It's unlocked by picking up enemies from the ground and performing a critical beatdown. The instructions don't explain how to pick up an enemy, so it took a while to figure out, also if the cape is used to start the beatdown (like the game teaches) it won't count, which again took a while to figure out. Once the challenge was unlocked (at 40:34) it ended up being pretty much impossible to get the score required for three stars, because Batman only had a quarter of the combat upgrades and not all the gadgets. It's a tough encounter, even with only taking a couple of hits the score wasn't good enough to reach a mere two stars (though nearly). So that will be one to return to later. The AR challenges don't count for percentage completion, but they will at least be attempted in this playthrough. This video sees the main game just under third of the way complete, with 33.2% overall progress. Full playthrough here - • Batman: Arkham Knight - PS4 - Full Playthr...