F.E.A.R. Extraction Point Full Gameplay Walkthrough [No Commentary [Max Settings, 1080p]

F.E.A.R. Extraction Point Full Gameplay Walkthrough [No Commentary [Max Settings, 1080p]

F.E.A.R. is a first-person shooter in which the player's arsenal includes handguns (which the player can dual wield), an assault rifle, submachine gun, shotgun, sniper rifle, nail gun, repeating cannon, rocket launcher, and particle beam. Each weapon differs in terms of accuracy, range, rate of fire, damage, and weight. The latter characteristic is important, as the more powerful weapons (rocket launcher, cannon, and particle beam) tend to be more cumbersome and slow the player's movement and reaction speed. Only three different firearms can be carried at any one time. The player also has access to three different types of explosive - frag grenades, proximity grenades, and remote bombs. The player can carry five of each type, and can carry all three at once (allowing for up to 15 explosives), but only one type may be equipped at any one time. Additionally, when using the remote bombs, the player must holster their weapon. Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city. -- [ Social Media ] -- Twitter / X:   / bl0nkee   Twitch Channel:   / blonkee   #fearextractionpoint #firstencounterassaultrecon #gaming