Modeling Part of the landscaping tutorial. For the texturing part II, please have a look at: • Maya - Creating a landscape - Part 2 - Tex... As an addition to the UV Space capture technique, you could use UV Snapshot tool, in the menu (I believe it's under View, or Polygon in the UV texture Editor window). This is way more accurate, and this is the appropriate method for doing this. Sorry for showing you this wrong, I guess I got caught up a bit...