An overview of the beginnings of my new design, Project Eisenhower. From the initial aims of the project, to the earliest prototype and playtests. References 10 Things Every Game Needs: A Rosewater Classic • 10 Things Every Game Needs: A Rosewater Cl... Ten Things Every Game Needs, Part 1 & Part 2 magic.wizards.com/en/news/making-magic/ten-things-every-game-needs-part-1-part-2-2011-12-19