Could a Dragon Ball Z game series—panned by critics—actually be the best games on the Game Boy Advance? Sorry, Pokémon, Mario, and Metroid fans...a "shovelware" developer may have you beat this time with a licensed anime game. Article: https://nintendoup.com/the-best-game-... The Game Boy Advance is home to some truly amazing games. Titles like Golden Sun, Pokémon, Super Mario Advance, Sonic Advance and Metroid Fusion are just the tip of the iceberg. Among these classics, there are timeless RPGs like Mario and Luigi and ports of Final Fantasy. But did you know that there are two action RPGs on the system that shine just as bright? Dragon Ball Z: Legacy of Goku II alongside its sequel, Buu’s Fury, are exceptional RPG experiences that many other Nintendo websites fail to mention. While there are no shortage of contenders for the title of “best Game Boy Advance game,” Legacy of Goku II and Buu’s Fury stand out for their incredible replayability and sheer fun factor, especially for fans of Dragon Ball (and, frankly, if you’re not a fan, what’s wrong with you?). Personally, I’ve played these two games to completion about 20 times a piece. For someone like me, who rarely revisits games after the credits roll, this speaks volumes about their quality. Why Replayability Matters I typically move on after beating a game, but the ones I revisit share a special quality—games like The Legend of Zelda: Ocarina of Time, Majora’s Mask, Super Mario World, and Super Mario Galaxy all fall into this category. These are legendary titles, and I place Legacy of Goku II and Buu’s Fury in the same league for their sheer replay value. It’s not like there’s hundreds of hours of content; it’s only that the games are so entertaining. Though I wouldn’t claim they match the technical or artistic brilliance of something like Super Mario Galaxy, they’ve carved out a special place in my heart. Even when I have access to all the Mario and Zelda games, I often find myself choosing these action RPGs instead. It’s all about the mood I happen to be in. The Redemption of a Flawed Predecessor The original Legacy of Goku game, while nostalgic, is objectively not…great. It has balance issues that make it a chore to play. Even after applying a mod to improve the gameplay by reducing the attack power of the wolf enemies that roam the game world (among some other needed tweaks), it pales compared to its sequels. That said, Legacy of Goku II and Buu’s Fury take everything fans loved about Dragon Ball Z and turn it into an engaging handheld experience. Developer Webfoot Technologies (who are mostly known for shovelware) really got their act together for the sequels. These games capture the anime’s essence and deliver it in a format you can take anywhere. I remember playing these games, and watching friends play, at school. When we came home, we’d sometimes even plop the cartridge into the Game Boy Player on the GameCube and play the game on the big screen, often reading the dialogue aloud. The dialogue was so close to the anime that it was like reading a television script (but far more fun). The Magic of the Bruce Faulconer Soundtrack One of the standout features of these games is the music. The Legacy of Goku series is among the few Dragon Ball Z games to include Bruce Faulconer’s iconic American soundtrack. For fans of the US broadcast, this music is more than background noise—it’s a defining part of the experience. I’d be so bold to claim that without the Faulconer score, these games would be missing half the experience of the American show. Sadly, it’s unlikely we’ll see another Dragon Ball Z game with this soundtrack, making these titles even more special for fans like me. Staying Faithful to the Anime The Legacy of Goku series sticks closely to the anime’s storyline, condensing it to fit within the constraints of a Game Boy Advance cartridge. Many lines of dialogue are lifted straight from the show, and the gameplay incorporates elements like training and leveling up that reflect the anime’s themes. That’s not to say the games stay strictly to the anime canon, as throughout the games you will encounter movie characters like Broly and Cooler that never appeared in the television series. These artistic liberties are actually welcome and keep the game fresh. If the games were just a word-for-word retelling with no side content or unique NPCs to discover, things would grow stale. To be honest, I wish the games went further and included every movie character to fight. Read more: https://nintendoup.com/the-best-game-... #dragonball #gba #dragonballz #underratedgames