My AI won a game of Balatro - Balatro AI V0.2 Demo

My AI won a game of Balatro - Balatro AI V0.2 Demo

As far as I'm aware this is the first case of an AI winning a game of Balatro. This run was done using a random seed on white stake. Win rate is currently about 30% Trained using policy gradient methods, not LLM based. Definitely still some problems and behavioral quirks, but significant improvement from last time. Mods enable automation and speed up the animations a bit, no change to gameplay difficulty or randomness. Disclaimer - it has an unfair advantage on "The House" and "The Fish" boss blinds because the automation mod does not currently have a way to communicate "Card is face down", so it has information on their rank/suit. I don't believe that had a significant impact on the outcome because in simulation (Where cards can be face down) the agent has a near 100% win rate against those bosses.