Xcode 26: Master Glass Icons with Icon Composer!

Xcode 26: Master Glass Icons with Icon Composer!

Apple’s icon system changed again, and the beta left a lot of confusion about how to actually use the new .icon files from Icon Composer inside Xcode 26. In this tutorial, we walk through the correct, production-ready workflow for all platforms: ✅ Create a Glass Icon using Icon Composer 3 ✅ Export a single .icon file ✅ Add it to Xcode 26 (the RIGHT way) ✅ Configure Info.plist & Build Settings ✅ Run it on iOS 26, iPadOS 26, AND macOS ✅ Archive & Upload to App Store with zero warnings No PNG scaling. No asset catalog headaches. Just one .icon file powering your entire Apple Glass icon pipeline. 🖼 Try It Yourself! Clone or download the full demo project here: 📁 Demo Template: https://github.com/NDCSwift/MonkeyApp... 🔗 Links icon composer: https://developer.apple.com/icon-comp... Xcode: https://developer.apple.com/xcode/ ⏱️Timestamps 00:00 – What is Apple Glass & accessing icon composer 01:45 – Creating your Glass Icon in Icon Composer 03:29 – Adding the .icon to Xcode 26 02:10 – Info.plist setup (CFBundleIconFile) 04:46 – Build Settings & App Icon Source 07:26 – MacOS Glass icon Preview 07:57 – iOS/iPadOS Glass Icon Preview 08:59 – Archiving & Uploading to App Store 09:45 – Summary + Next Steps