How To Make MGM60 VideoFx RGB To BGR Hue Shift: 20.0° Invert Luminosity Quad Tones: Color 1 - 0 0 0 Color 2 - 0 0 0 Color 3 - 0 0 0 Color 4 - 37 37 37 Gamma: 50% Alpha: 100% Blending Mode: Multiply Hue Shift: 180.0° Strength Axis: - Scale: 0.53 Swirl: Strength: 0.052 Radius: 0.48 Strength Axis: - Scale 1.89 Wave Warp: Place: 0.60 Angle: 0.0° Spacing: 38.0 Magnitude: 5.0 Wave Angle: 90° Strength Axis: - Scale: 0.53 Swirl: Strength: -0.052 Radius: 0.48 Strength Axis: - Scale 1.89 Pitches: -10 -7.5 +5 +7.5 +14 MGM61 VideoFx RGB To BGR Hue Shift: 150.0° Invert Luma Key: Low: 0.216 High: 1.000 Feather: 0.334 Rectangle: Green Invert Stripes: Count: 2.0 Width: 1.00 Angle: 90.0° Phase: 1.45 Color: 255 255 255 Smoothing: 0.500 Wave Warp: Phase: 0.85 Angle: 0.0° Spacing: 15.0 Magnitude: 8.0 Wave Angle: 90° Displacement Map: Offset: X: 55 X Y Edges To R G Repeat From Center Wave Warp: Phase: 0.85 Angle: 0.0° Spacing: 15.0 Magnitude: 8.0 Wave Angle: -90° Pitches: -7 +9 +11