Many overlook or are unaware that Pixar Animation Studios initially began as a hardware division within Lucasfilm. About three months after ๐๐ญ๐๐ฏ๐ ๐๐จ๐๐ฌ acquired ๐๐ข๐ฑ๐๐ซ in 1986, the computer was made available for commercial purchase for the first time. It targeted high-end visualization markets in commercial and scientific fields, including medical imaging, geophysics, and meteorology. The short films by John Lasseter, like ๐๐ฎ๐ฑ๐จ ๐๐ซ, primarily served as technical showcases demonstrating the capabilities of these machines. (In theory ๐) These workstations represented a significant innovation defining the state-of-the-art in commercial image processing, especially in their implementation of parallel processing and the use of SIMD (Single Instruction, Multiple Data) architecture. However, it was also extremely costly, leading to ๐๐ข๐ฅ๐ข๐๐จ๐ง ๐๐ซ๐๐ฉ๐ก๐ข๐๐ฌ eventually dominating the majority of the industry. This hardware division was sold off in 1990, partly due to its limited commercial success and also because ๐๐ญ๐๐ฏ๐ ๐๐จ๐๐ฌ was focusing on another workstation venture: ๐๐๐๐. ๐๐ข๐ฑ๐๐ซ made an impressive shift towards content creation, achieving well-known success, though not without challenges: ๐๐ญ๐๐ฏ๐ ๐๐จ๐๐ฌ frequently came close to withdrawing his financial support.