Assassin Creed Unity Silent Dining: Stealth Kills in A Dinner Engagement Memory

Assassin Creed Unity Silent Dining: Stealth Kills in A Dinner Engagement Memory

Assassins Creed Unity Sequence 10 Memory 1 A Dinner Engagement le Peletier Unique Kill and Stealth Silent Dining The goal is to kill every guard from the window infiltration to the dining room without being seen (no yellow or red detection meters). After stealing the wine, bribe the woman to get in through the window. The first guard you encounter is facing away. In the next room are two guards. Wait for one to walk to the window before taking him out. The other is stationary at a fireplace. Next room has a posted guard facing the doorway and another walking between that room and the next. Wait for him to leave the room. It would seem you couldn't enter the room stealthily without going through the locked door nearby, but the guard facing the doorway can be rush killed. A reliable way is to take cover behind the door and run at him while mashing attack. Then kill the other guard while his back is still turned. The dining room contains six guards. Four guards at each corner of the center tables, one guard near the entrance of the previous room, and on patrolling around the center tables. Wait for the patrolling guard to turn away and take out the closest three, who are facing away. When the patrolling guard gets close enough to the brute you can get them in a double assassination. If you don't have the double kill ability take him out before he gets close to the brute, or you will get seen. Only one guard left. Unique Kill Interesting how the mission works. The poison kill is available as long as the target doesn't go to his room or flee. Two conditions exist that make him run away: 1. Guards detect you are you are within a certain distance of the target. 2. You get within a certain area within the center dining tables. So you can incapacitate the target while the poison kill is still available (came really close to being in the flee zone during the knockout). Now for some ridiculous character AI. The butler continues to pour the wine for a knocked out le Peletier and his daughter Suzanne engages in a one sided conversation. Also worth noting is after the conversation Suzanne no longer has the AI to run out of the room, meaning she doesn't flinch when her father le Peletier is assassinated.