TAS Mickey Mania 7 (NES) in 08:05 by XTREMAL93

TAS Mickey Mania 7 (NES) in 08:05 by XTREMAL93

TAS Mickey Mania 7 (NES) in 08:05 by XTREMAL93 Mickey Mania 7 is a pirated port of Mickey Mania: The Timeless Adventures of Mickey Mouse, released on the Famicom. It was developed by Ei-How Yang in 1996 and is the second game he developed for J.Y. Company. The port follows the original game but it is incomplete and many sequences of levels are missing, much like the Super Mario World port made by Hummer Team. The game includes 5 stages, each one taken from the original game, divided into 10 sequences. However, some sequences are missing: The Elevator (The Mad Doctor) The Acid Pits (The Mad Doctor) The Mad Doctor's Lab (The Mad Doctor) The Moose Chase (Moose Hunters) The entire Lonesome Ghosts level The Giant's Cave (Mickey and the Beanstalk) The Giant's Table (Mickey and the Beanstalk) The first segments of The Prince and the Pauper The Lava Pits 2 (The Prince and the Pauper) The exclusive Mega Drive sequence from The Mad Doctor The game uses the same physics as Super Donkey Kong and Contra Spirits. The sprites are notably squished, like Earthworm Jim 2 and 3, and Mickey appears shorter when he gets hurt or dies. The sound engine is also the same between these 3 games and they share the same sound effects in the PRG. They can be accessed by hacking (for Mickey Mania), going in the options (Contra Spirits) or using 2 Game Genie codes (Super Donkey Kong). The only difference in China Rabbit Baby is the main character, who is replaced by Buster Bunny from Tiny Toon Adventures, probably from the SNES title Tiny Toon Adventures: Buster Busts Loose!. The hitbox was updated to match the new sprite of the main character. Also, one of the animations with the pencil is not used anymore, only the walking animation is present (Mickey looking at his watch in Mickey Mania 7). This game appears to be ported from the SNES version of the original game as it includes the loading screen, animation and music from that version between screens. However, the loading screen is considered unnecessary by many players and is a mere filler. It is also possible that the game is a port of, and meant to coincide with the release of the Playstation version as that was released the same year and also has these features. Longplay, walkthrough, all levels, playthrough, 100% all enemies & bosses, no damage, no death, demonstration, demo, complete, guide, run, playaround, full gameplay, letsplay, review, showreel, walkathon, showcase, characters, players, speedrun, tas, emulator, retro, warp, fceux, bizhawk, credits, power up, weapon, life, energy, continue, end, полное прохождение, денди, игра, Nintendo Entertainment System, bug, glitch, secret, easter egg, hidden, route, trick, tip, zip, shortcut, random, control, original, official, licensed, unlicensed, unofficial, pirated, bootleg, jogo, juego, level, area, mission, stage, android, ios, iphone, windows, phone, mobile, linux, mac os, java, symbian, extra live, hidden secret, disney