https://geekbot.ru/neural-network 🛰️ Noah's Ark — a challenge in No Man's Sky The universe is dead. Trade routes have disappeared, stations are deserted, and the stars are fading one by one. But somewhere, life remains — its remains hidden on forgotten planets. Your task is to build a Corvette Ark, save all life, and deliver it to the galactic core. This isn't just a survival challenge — it's the story of the last Wanderer, bringing life through a dying universe. 🎮 Start Conditions Mode: Maximum difficulty (all sliders set to maximum, but no Permadeath). Universe: Abandoned. Start: No starship. The goal of the first phase is to find the crashed ship, repair it, and reach the station. Intersystem jumps are only permitted with the Corvette. ⚙️ Basic Rules 1. Corvette Construction Only basic station parts can be used in the first system. The maximum number of external parts for a Corvette is 100. Interior parts (decoration, furniture, technical blocks) are counted separately. A jump to the Core is only possible with a Corvette with 100 external parts. 🚀 Progression The Corvette is built gradually as you progress toward the Core. Each stage is a complete phase, with its own limit on the number of intersystem jumps. Stage Name Details Jump Limit Features 1 Fugitive Frame 1–10 Up to 10 jumps Frame made from basic parts, no interior 2 Wanderer of the Void 11–25 Up to 20 jumps First living quarters (with decorations) 3 Keeper of the Spark 26–45 Up to 40 jumps Second living quarters, beginning of the Life Catalog 4 Gatherer of Seeds 46–70 Up to 80 jumps At least 3 living sections, ship taking shape 5 Memory of the Galaxy 71–99 Up to 150 jumps Nearly complete ship, 4+ living quarters 6 Noah's Ark 100 Unlimited Fully built, ready for core jump 🏠 Interior and Functionality Each living quarters must be furnished with at least 3 decorative items (bed, table, light, console, etc.). Without decorations, the compartment is considered non-functional, and the next jump is impossible. As you progress, it is recommended to furnish the bridge, storage, power section, and technical areas. 🌱 Life Catalog The captain's primary mission is to preserve the life of a lost galaxy. Before each major ship upgrade, the player must discover planets containing all animal species. Progress is tracked through Zoology Milestone ranks (Species Discovered): Stage 2 → Naturalist (1 planet) Stage 3 → Collector (2 planets) Stage 4 → Researcher (5 planets) Stage 5 → Zoologist (9 planets) Before jumping to the core, the "Wonders" catalog must be completely filled on the Flora and Fauna pages. ⚖️ Ship Inspection Each stage of assembly must look like a complete starship, not a "pile of cubes." Before each jump, the captain inspects the hull. Minimum criteria: The ship has a clearly visible bow and stern. The engines are visible and logically positioned. The structure has volume (2+ levels). There are functional areas—a bridge, a living quarters, and a storage area. There are no chaotic "hanging" parts. If even one point is not met, the ship is considered a remnant and requires further work. 🤖 AI Judge (Strict Mode) The player can conduct an inspection with the AI judge to receive an objective assessment of the ship's quality. Prompt: "Evaluate this ship strictly, without politeness." Use a 0-100 scale, where 0 is junk, 50 is basic, and 100 is an aesthetically perfect starship. Indicate what works, what doesn't, and your overall rating. Keep in mind that we assemble the ship in No Man's Sky from a limited (basic) set of parts. If the rating is below 60, it's a "soap bar." If 60 or higher, the ship is deemed flight-ready. 🪶 AI Engineer (Soft Mode) For those who value support over criticism, a soft mode is available. The AI acts as a friendly engineer mentor. Prompt: "Look at the ship as a friendly engineer. Don't judge, just suggest 2-3 ways to improve the shape and make it more complete. End with a positive phrase: 'Just a little more and you're ready to fly!'" 🌐 Community If a Wanderer needs advice, inspiration, or just a place to share their Arks, join the Russian-speaking No Man's Sky community: 👉 vk.com/nomanssky1 There you can: show off your ship, get feedback, participate in the "Best Ark" vote. 🚫 Prohibited Purchasing corvette parts (except for the starting ones). Using glitches, dupes, and creative mode. Skipping assembly steps. Making "soap remnants"—each step must be aesthetically complete. 🌌 Finale When the corvette reaches 100 parts, all living quarters will be inhabited, and the life catalog is full— it will become Noah's Ark. Only then can the hyperdrive be activated and the final jump into the core be made, taking with it the seeds of a new universe.