Watch me play Psychonauts 2 on Playstation 4, this video contains 100% walkthrough of Fatherland Follies (Full Game),All Collectibles with no commentary. Timestamps 00:00 Intro 01:19 Fatherland Follies 02:09 Figments 1-9 04:39 Figments 10-21 09:44 Bag Tag 1/5 10:13 Figments 22-27 10:37 Half a Mind 1/2 10:46 Figments 28-30 11:22 Figment 31 11:54 Bag Tag 2/5 12:08 Figments 32-34 12:56 Emotional Baggage 1/5 13:15 Figments 35-38 13:39 Emotional Baggage 2/5 13:46 Figments 39-42 13:51 Memory Vault 1/2 14:12 Figments 43-53 21:02 Nugget of Wisdom 1/3 21:19 Figments 54-55 21:30 Bag Tag 3/5 21:31 Figments 56-57 22:10 Figments 58-60 22:23 Bag Tag 4/5 22:36 Half a Mind 2/2 23:53 Figments 61-62 26:02 Figments 63-65 26:20 Nugget of Wisdom 2/3 31:29 Figment 66 31:40 Emotional Baggage 3/5 37:40 Figments 67-71 38:27 Bag Tag 5/5 38:33 Emotional Baggage 4/5 39:32 Figments 72-80 40:16 Nugget of Wisdom 3/3 40:30 Figment 81 40:51 Memory Vault 2/2 41:06 Figments 82-91 42:00 Figment 92 42:21 Summary Checkout my other playlists - https://www.youtube.com/@rabbitsgameb... Psychonauts 2 is a platform game developed by Double Fine and published by Xbox Game Studios. The game was announced at The Game Awards 2015 ceremony, and released on August 25, 2021 for Microsoft Windows, PlayStation 4, Xbox One and Xbox Series X/S, with releases for macOS and Linux planned for a future, unannounced date. Like the game's predecessor, the player controls Raz, a young acrobat that is training to become a Psychonaut, a member of an international task force that uses their psychic abilities to stop those that perform nefarious deeds with their own psychic forces. Within Psychonauts 2, which follows directly from events of the interstitial virtual reality game, Psychonauts in the Rhombus of Ruin, the Psychonauts try to learn who was really behind the kidnapping of their leader, unveiling a deep mystery surrounding the organization's founding and Raz's family history. To uncover the mystery, Raz enters the mindscapes of various characters to discover clues. Within these mindscapes, Raz can perform a variety of new and returning psychic abilities that allow him to maneuver through the often-twisted minds and battle the mental creatures they produce. The original Psychonauts, released in 2005, was met with critical praise, but failed to sell well and was considered a commercial failure for several years after its first release. Double Fine and game director Tim Schafer had expressed the desire to create a sequel to Psychonauts, but the financial demand of developing the game stalled any serious attempt for several years. Double Fine regained the intellectual property to Psychonauts from Majesco Entertainment in 2011, allowing them to rerelease the game on modern platforms, which saw strong sales and increased demand from players for a sequel. Double Fine sought to acquire part of its financial capital to fund the developments of Psychonauts 2 through a US$3.3 million crowd-funding and investment drive through Fig, launched simultaneously with the game's announcement. The campaign raised nearly $4 million by the beginning of 2016. While Psychonauts 2 was initially to be published by Starbreeze Studios under a publishing-only deal, Starbreeze fell into bankruptcy in 2018. By 2019, Microsoft acquired Double Fine as part of Xbox Games Studios as well as securing the publishing rights from Starbreeze. This acquisition allowed Double Fine to complete the game as envisioned rather than dropping the planned content. Upon release, Psychonauts 2 received generally favorable reviews from critics, with some feeling it lived up to the quality of its predecessor. Praise was directed at its platforming, level design, visuals, writing, and tone, while criticism fell on aspects of the gameplay and the boss battles. #TimestampsIntheDescription