"Infused with Greatness: Infusions Location Guide"—Scattered throughout the game's chapters, there are a total of 30 Infusions* to be collected (including the free one for Shield given by Rosalind Lutece in the Blue Ribbon Restaurant). This means that one of the attributes won't be fully upgraded, and will only hit 9/10. These infusions act as "upgrades" for the attributes of Health, Salts, and Shield. A player determines which of these to upgrade as they are found. The collection of all infusions results in the "Infused with Greatness" achievement/trophy. Also, the "Raising the Bar" achievement/trophy is earned for fully upgrading one attribute (Health, Salts, or Shield) to its maximum level of 10. *There are only 25 (including the free one from Rosalind) for regular editions, and 30 for season pass or complete edition versions. Listed below are their locations, indicated by chapter. Chap. 4: Comstock Center Rooftops (x8) Blue Ribbon Restaurant (#2-6 are only available for season pass or complete editions of the game.): Infusion #1 (Rosalind Lutece gives the player a Shield Infusion. This is being counted as an infusion.) Infusions #2–4 (On the bar counter.) Infusions #5–6 (On table.) Infusion #7 (On stage inside The Fraternal Order of the Raven.) Infusion #8 (Inside chest in the Landsdowne Residence. Key found on the stage in The Fraternal Order of the Raven.) Chap. 5: Monument Island Gateway Infusion #9 (While riding the rails via sky-hook, it's on the first maintenance landing w/two guards, in back area.) Chap. 6: Monument Tower Infusion #10 (Under blackboard in sound room.) Chap. 7: Battleship Bay Infusion #11 (On a desk inside the station.) Chap. 8 Soldier's Field (x2) Infusion #12 (1st locked door, on a desk in back.) Infusion #13 (Inside The Fellow Traveller, tip hat in bathroom to Vox Secret Hideout, on table.) Chap. 9: The Hall of Heroes Infusion #14 (On a table in one of the side rooms were Slate's men were hiding.) Chap. 11: Hall of Heroes Gift Shop Infusion #15 (In courtyard, left-side room is now open, on table, inside toolbox.) Chap. 12: Return to Hall of Heroes Plaza Infusion #16 (On table inside the First Lady Aerodrome.) Chap. 15: Fort Franklin Pier Infusion #17 (Inside the jail cells.) Chap. 16: Worker Induction Center Infusion #18 (Far left-side room, requires 5 lockpicks, on a desk.) Chap. 18: The Good Time Club Infusion #19 (On bar counter in side room.) Chap. 19: The Plaza of Zeal, Pt. 2 Infusion #20 (In wall safe in room with cipher.) Chap. 21: Shantytown Infusion #21 (On crate behind guards.) Chap. 22: The Bull House Impound (x2) Infusion #22 (Inside locked chest, get keys downstairs at Graveyard Shift Bar.) Infusion #23 (Upstairs, far left, ammunitions room, requires 5 lockpicks, on table.) Chap. 27: The Factory Infusion #24 (Left door before exiting area back to First Lady Aerodrome, on table.) Chap. 28: Emporia Infusion #25 (Inside metal tub in locked door, requires 3 lockpicks, left of mounted scalps display.) Chap. 29: Port Prosperity Infusion #26 (On counter inside room that is unlocked by button in Salty Oyster.) Chap. 30: Downtown Emporia Infusion #27 (On window counter inside Wilson Bros. & Company shop, 3 lockpicks required.) Chap. 31: Memorial Gardens (x2) Infusion #28 (On table in bedroom, inside Lutece Laboratory.) Infusion #29 (In Vox secret room in The Bank of the Prophet, requires codebook from Hudson's shop.) Chap. 35: The Operating Theater Infusion #30 (On desk, in locked room before exiting area, requires 3 lockpicks.)