Rise of the Tomb Raider Gameplay Part 3   Bear Hide (Full Game)

Rise of the Tomb Raider Gameplay Part 3 Bear Hide (Full Game)

Rise of the Tomb Raider Gameplay Part 3 Bear Hide (Full Game) NEW Rise of the Tomb Raider Walkthrough Gameplay includes a Review and Mission of Tomb Raider 2015 for Playstation4,playstation5,xbox and PC. This Rise of the Tomb Raider Gameplay Walkthrough will include a Review, the Full Story, Missions and the Ending of the Single Player Campaign. Rise of the Tomb Raider is an action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix. It is the sequel to the 2013 video game Tomb Raider. Tomb Raider 2015 is available for Xbox One and will be available for Xbox 360, Microsoft Windows and Playstation 4. Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story and Lara croft encounters a bear in mission bear hide and escapes from there but finally she had to beat the bear. #playstation5 #tombraider #theredcapez Subscribe-    / theredcapez   Follow on Facebook-   / theredcapez   Rise of the Tomb Raider is a 2015 action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix's European subsidiary. The game is the eleventh main entry in the Tomb Raider series, the sequel to the 2013's Tomb Raider, and is the second instalment in the Survivor trilogy. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials. Development of Rise of the Tomb Raider closely followed the conclusion of development of the 2013 reboot. Player feedback was considered during development, with the team reducing the number of quick time events and introducing more puzzles and challenge tombs. The team traveled to several locations in Turkey, including Cappadocia, Istanbul and Ephesus, to design Kitezh. Rhianna Pratchett returned as the game's writer while Bobby Tahouri replaced Jason Graves as the game's composer. Camilla Luddington returned to provide voice and motion-capture work for Lara. Powered by the Foundation engine, the game was also developed by Eidos-Montréal and Nixxes Software. Rise of the Tomb Raider was announced at E3 2014 by Microsoft Studios. It was revealed as a timed exclusive for Xbox 360 and Xbox One at Gamescom the same year, which sparked criticism from the gaming press and community. The game received generally positive reviews, with critics praising its graphics, gameplay, characterization, and abundance of content, but some reviewers felt that the game did not take enough risks. As of November 2021, the game had sold around 11.8 million copies. Several downloadable story and content additions have been released for digital purchase. Square Enix released the game for Microsoft Windows and PlayStation 4 in 2016. A sequel, Shadow of the Tomb Raider, was released in September 2018