"Tales of" battle gameplay in Unity : Rutee Moveset

"Tales of" battle gameplay in Unity : Rutee Moveset

Current progress on a "Tales of" like battle system using Unity. I added Rutee, who serves as the White Mage placeholder character. With the addition of a White Mage, I programmed in a bunch of stuff related to her abilities in battle. Assets are placeholder and come from other Tales of games.