NEW HARDEST and my second nine circles style level, also my first hard demon :D -------------------------------------------------------------- ID: 6939821 Att: 3663 Enjoyment: 6/10 -------------------------------------------------------------- Ignore: Geometry Dash is a rhythm-based platformer video game developed by Swedish developer Robert "RobTop" Topala and published by his company RobTop Games. It was first released on August 13, 2013, for iOS and Android devices, with a version for Windows and macOS launching on December 22, 2014. The game features a simple one-touch control system where players guide an icon through horizontally-scrolling levels filled with obstacles such as spikes, walls, and sawblades, requiring precise timing and rhythm synchronized with the in-game music. If the player's icon collides with an obstacle, the level restarts from the beginning. The game includes seven primary gameplay modes, each represented by a different vehicle or "gamemode" that behaves uniquely: Cube, Ship, Ball, UFO, Wave, Robot, and Spider. Players can switch between these modes using portals that also allow changes in gravity, size, speed, direction, or teleportation. A "practice mode" allows players to place checkpoints to rehearse difficult sections without earning rewards. Additionally, the game features a "platformer mode" where players have free movement using WASD or arrow keys, and the camera does not scroll automatically. Geometry Dash includes 21 official levels in the full version, with difficulty ratings ranging from Easy to Demon, the latter being the most challenging and often requiring a specific number of secret coins to unlock. The game also features a level editor that enables players to create, verify, and share custom levels online, contributing to a vast library of user-generated content. Custom levels are categorized into 12 difficulty ratings, including variations of the Demon difficulty such as Easy, Medium, Hard, Insane, and Extreme. Verified levels can earn stars and other rewards upon completion. Players can earn in-game currency such as stars, coins, diamonds, and orbs through level completion, chests, and missions, which can be used to unlock icons, colors, and visual effects. The game has received multiple updates, with the major 2.2 update introducing new features like the "Event" mode, "Wraith" difficulty, "Gauntlets," and collaborations with music labels like NCS. The game has also inspired three spin-off titles: Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero. #demon #geometrydash #hard #gd #level #gaming #gameplay