The Annihilator is normally known for bringing massive ballistic or laser loadouts to the battlefield - but what about heavy ppcs? With the high torso mounts we can shoot at targets not available if you have lower mounted weapons or a smaller mech, so this should be interesting. Standard engine ensures we retain our cooling capabilities in case we misplace a side torso. Enjoy! #mwo #battletech #mechwarrioronline ⏵Join this channel and get access to exclusive perks! / @ttbprime ⏵Become a supporter on Patreon! / ttbprime ⏵Support TTB with a one-time tip! https://streamelements.com/therealttb... ⏵Big stompy MERCH! https://ttbmerch-shop.fourthwall.com/ ⏵Join me live! / therealttb ⏵Discord access! / discord 00:00 Intro and Match 1 06:37 Match 2 11:22 Build / ttbprime / therealttb Enjoy this guide? Drop a thumbs up and give me some feedback in the comments below. And don't forget to subscribe and turn on notifications to get the latest TTB Mechwarrior Online guides and videos! Got a nice build for me to use in Mechwarrior Online? Put it in the comments below! TTB merch available at Spreadshirt! https://ttbmerch.myspreadshop.com/ https://ttbmerch.myspreadshop.co.uk/ #MWO (#MechwarriorOnline) by Piranha Games. Free to play at http://mwomercs.com. MechWarrior Online is a free-to-play vehicular combat video game, officially launched during September 2013 by Piranha Games for Microsoft Windows. The game takes place within the larger #BattleTech universe. In MechWarrior: Online, players takes the role of a ""MechWarrior"" who pilots large bipedal combat vehicles known as BattleMechs (Mech for short). Players can customize their BattleMech with an array of weapons and equipment, and engage in 12 versus 12 battles, the outcome of which earns the players experience and c-bills for future BattleMech purchases and customization. There are currently seven game modes that involve protecting and attacking a single base (Assault), capturing and holding several points (Conquest), take and hold the center of the map (Domination), attacking a space defense system (Siege/Counter-Attack), protecting and attacking field bases with turrets and walls spread across the map (Incursion), and team death-match (Skirmish).