Red Dead Redemption 2 PC | #4: The Aftermath of Genesis - Gold Medal

Red Dead Redemption 2 PC | #4: The Aftermath of Genesis - Gold Medal

GAME Settings: Texture Quality: High Anisotropic Filter: x16 Lighting Quality: Low Global Illumination: High Shadow Quality: High Far Shadow Quality: Low SSAO: Medium Reflection Quality: Low Mirror Quality: Low Water Quality: N/A Volumetrics Quality: N/A NVIDIA DLSS: Balanced DLSS 4 (310.4) API: DirectX 12 Near Cloud Texture: Low Distance Cloud Texture: Low Volumetric Lighting Quality: Low Unlocked Volumetric Raymarch Res: OFF Particle Lighting Quality: Medium Soft Shadow: High Grass Shadow: Medium Long Shadow: OFF SSAO Full Resolution: OFF Water Refraction Quality: Low Water Reflection Quality: Low Water Physics: 0% Resolution Scale: N/A (DLSS Controlled) TAA Sharpness: 0% (DLSS Controlled) Motion Blur: OFF Reflection MSAA: OFF Level of Detail: 3/5 Grass Level of Detail: 2/5 Tree Quality: Low Parallax Occlusion Mapping Quality: High Decal Quality: Medium Fur Quality: Medium Tree Tessellation: OFF -------------------------------------- PC Specs: ACER NITRO 5 (HDMI connected) Operating system: Microsoft Windows 11 Home CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz RAM: 16.0 GB Storage: SSD - 476.9 GB GPU processor: NVIDIA GeForce RTX 3050 Ti Laptop GPU CUDA cores: 2560 Max-Q technologies: No Dynamic Boost: Yes Advanced Optimus: No Resizable bar: Yes Memory interface: 128-bit Dedicated video memory: 4096 MB GDDR6 #reddeadredemption2 #rdr2 #goldmedal