#clairobscurexpedition33 #gameplay #boss Checking On The Thank You Update New DLC Verso' Draft and exploring Clair Obscur: Expedition 33 is a third-person turn-based role-playing game with real-time elements. The player controls a party of Expeditioners exploring a fantasy world. On their turns, players select whether to use an item, perform a melee attack to gain Ability Points, or spend accumulated Ability Points to use ranged attacks or Skills.[4] Ranged attacks are aimed freely, similar to a third-person shooter. When using a Skill, a quick time event can be completed for improved effects.[5] During enemy turns, the player can dodge, parry, or jump over attacks in real time to avoid damage.[6] Parrying requires more precise timing than dodging but provides Ability Points and the opportunity to counterattack.[7] A stamina system allows players to "Break" enemies, temporarily stunning them.[8] As players progress, the game introduces new attacks and parries, including Gradient Attacks, Gradient Counters, and Gradient Skills, all of which deal significant damage. The use of gradient attacks is monitored by the party using a shared gauge. It will slowly fill up when the party uses skills in combat.[9] The Expeditioners and enemies can also apply various status effects on each other, boosting or impairing either side's combat efficiency. Some enemies have weak points that can be targeted, or may be vulnerable to certain elemental attacks.[10] If the combat party is defeated, reserve characters may be called in to continue fighting. Combat ends when either side has no remaining combatants,[7] or when the player decides to flee the battlefield when they are facing minor enemies.[11] Join this channel to get access to perks: / @yfsfailgamer101