Assassin's Creed Mirage is an action-adventure stealth game intended to be reminiscent of older Assassin's Creed titles, being more linear and story-focused and reducing the number of role-playing elements present in recent installments of the series. Parkour, close-quarter combat, and stealth are core elements of the gameplay. For assassination missions, Mirage adopts the "Black Box" design previously seen in Assassin's Creed Unity and Assassin's Creed Syndicate, where players have to explore the environment to find different ways to reach and eliminate their targets.[2] The game is set principally in the city of Baghdad, which is divided into four districts—the Round City, Karkh, Abassiyah with its House of Wisdom, and Harbiyah—but also features several smaller towns like Anbar and Jarjaraya, located on the outskirts of the city.[3] Alamut, the fortress headquarters of the Hidden Ones, is also featured in several missions, but is inaccessible outside of the storyline. Baghdad is much smaller than the worlds of recent Assassin's Creed titles, being closer in size to Unity's and Revelations' depictions of Paris and Constantinople, respectively.[4]