PAPER MARIO: THE ORIGAMI KING 📃 #8: Panzerkugeln Hunt & Pappmacho Shy-Guys on Panorama Mountain

PAPER MARIO: THE ORIGAMI KING 📃 #8: Panzerkugeln Hunt & Pappmacho Shy-Guys on Panorama Mountain

Paper Mario: The Origami King Part 8: Panzerkugeln Hunt & Pappmacho Shy Guys on Panorama Mountain [German ♦ Blind ♦ 100% ♦ Greenscreen ♦ 4K@60FPS] ❤️ Subscribe to my channel: http://goo.gl/440Rdg 🤝 Tip: https://bit.ly/2Yhanno 💪 Become a member: https://goo.gl/QvNJPr 👕 My merch: https://goo.gl/Vfsyb9 ➡️ BUY Paper Mario: The Origami King*: https://amzn.to/3bzApqm ➡️ BUY NINTENDO SWITCH*: http://amzn.to/2htqHKE 📷 Instagram: http://goo.gl/6elst3 🐦 Twitter:   / domtendo   🎮 ALL projects: http://goo.gl/CKAgty 📝 Upload plan: http://goo.gl/esnTaC ➡️ PAPER MARIO ORIGAMI KING playlist: https://bit.ly/3eEvZzX *= Affiliate link. I receive a share of the revenue from the links, at no extra cost to you! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✒ INFORMATION SPECIAL ABOUT THIS EPISODE: We fish for a Panzerkugel and steal the last one from the papier-macho Shy Guys on Panorama Mountain. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✒ GENERAL INFORMATION ABOUT THE GAME: Following the temporary split from Square Soft, Nintendo commissioned Intelligent Systems to develop a sequel to the SNES classic "Super Mario RPG." Intelligent Systems had already worked closely with Nintendo since the NES era, creating exclusive titles such as "Fire Emblem" and "Wars." The unique graphic style created by art director Naohiko Aoyama made such a strong impression that the entire game was dubbed "Paper Mario" in the West, while in Japan it had the more neutral title "Mario Story." The first title in the series was released on August 11, 2000, for the Nintendo 64 and was so well received by critics that work quickly began on a GameCube sequel. Ryota Kawade returned as director, and the new identity as the Paper Mario series was fully embraced, as evidenced by the fact that the Japanese name now also included the title ("Paper Mario RPG"). The game was finally released in Europe on November 12, 2004. Paper Mario: Legend of the Aeon Gate was ultimately so well received that director Ryota Kawade—possibly because he had perfected the system with turn-based battles, a leveling system, partners, and a gripping story that had defined the series up to that point, to the point where he had no further ideas for improvements—sought to create an entirely new game concept. Together with producer Kensuke Tanabe, he came up with the idea of ​​taking "Super Paper Mario" in a completely different direction while retaining the popular RPG elements. This was unlike the sequel, "Paper Mario: Sticker Star," for the 3DS. Behind the scenes, the previous chief director, Ryota Kawade, had stepped down, prompting the previous art director, Naohiko Aoyama, to take his place. After Miyamoto, who tested the game and felt it was too similar to Paper Mario 2, criticized the game and asked the development team to use largely unaltered characters from the Mario universe and reconsider the need for a plot, changes were necessary. The story was reduced to a minimum, RPG elements such as the level system were removed, along with the partners who apparently didn't mesh well with the sticker mechanics, and all Mario characters were given a generic appearance. This decision was not well received by many fans, as it caused Paper Mario to lose its identity. Many fans were accordingly outraged when the sequel, "Paper Mario: Color Splash," for the Wii U, was announced in 2016 as an action-adventure game rather than an RPG. Mechanically, the game was extremely similar to Sticker Star and offered only a few improvements in the plot and combat. Producer Kensuke Tanabe, eager to address the criticism, designed a new, ring-based combat system with Risa Tabata, in which Mario must first study his enemies and choose the right path to defeat bosses. This resulted in "Paper Mario: The Origami King," which was released for Nintendo Switch on July 17, 2020. In addition to the new elements, Tanabe also created a coherent world instead of individual level sections and brought back the popular partners and badges from the first installments, albeit with some modifications. A leveling system and other stats, with the exception of HP, were still omitted to reflect the game's status as an action-adventure game. Whether this is enough to excite fans again, we'll find out together starting today! ▪ TITLE: Paper Mario: The Origami King ▪ DEVELOPER: Intelligent Systems ▪ PUBLISHER: Nintendo ▪ SYSTEM: Nintendo Switch ▪ GENRE: Adventure, RPG, Strategy ▪ OFFICIAL SITE: https://bit.ly/32qZLFV ▪ GERMAN RELEASE: July 17, 2020 ▪ METASCORE: 81% ▪ HASHTAGS: #PaperMario, #PaperMarioTheOrigamiKing, #Nintendo