The Torch God is a mini-event initiated when a player places around 100 torches in close proximity, at a depth of at least 200 tiles below the Surface layer, in any biome. Surviving it awards the Torch God's Favor item, which converts regular torches to the current biome's torch variant, both in the user's hand and when placed, which positively influences the player's Torch Luck in most areas. The event can begin once at least 51 torches have been placed in close proximity to each other. The placed torches begin launching small fireballs at the player, extinguishing themselves in the process. The fireballs travel in straight lines, deal 40 / 80 / 120 damage, and are capable of traveling through blocks to reach the player (but collide with blocks reached after passing the player). Fireballs may fire from torches located off-screen. While the event is active, the player is inflicted with the Blackout debuff, significantly reducing their light vision. When all torches are extinguished, or a maximum of 200 torch attacks has been reached, the event ends. The torches reignite one second later, and if 95 or more torches were activated, the Torch God's Favor item appears in the player's inventory. The player cannot initiate the event again once a Torch God's Favor has been used; re-initiating the event then requires creating a new character. If the Torch God's Favor is not used, the event may be initiated again, as long as a Torch God's Favor is not in the player's inventory.