1. Start a timer upon pressing A to load Intro Story and activate Intro Story Glitch 2. Bring your health down to 1 3. After 2:36 (and before 2:51), use oranges to knock yourself into the loading zone that leads into DK's house Be careful not to accidentally enter the house when you position yourself, as otherwise ISG will be deactivated and the trick won't work. You also need to damage boost into DK's house soon enough to avoid the 3:01 fadeout during the cutscene. If you succeed, ISG is canceled as soon as you warp to Caves. This glitch triggers an unused cutscene. The camera moves over to the corner that, during the game's development, featured a fridge/locker with a Banjo-Kazooie picture on it: http://www.nintendo.co.jp/n01/n64/sof... The cutscene in DK's house was supposed to be triggered in Crystal Caves in order to show the fridge/locker, as seen in this video: • Donkey Kong 64: Treehouse - Caves Link Upd... Whether the ice key was going to be obtained in Crystal Caves or in DK's house remains unclear, but a cutscene in an icy cavern, the Banjo-Kazooie faces in DK's house, and the unused "ICE KEY" text on the pause menu can hardly be written off as coincidence.