Arslan: The Warriors of Legend - playthrough part 1 - 1080p 60fps - No commentary

Arslan: The Warriors of Legend - playthrough part 1 - 1080p 60fps - No commentary

A great 1 vs 10000 hack and slash / beat 'em up / story driven game. A lot of customization on stats, weapons and characters. Just seems a lot of non stop fun. For sure going to check out the anime it's made of which seems to be more realistic. --- Wanna check more awesome 1080p 60fps videos? If the game doesn't support that, heck I upscale the fps for smoother vieving experience! Go to my channel and check that out! What do you think about the game? Leave a comment, like/dislike and subscribe for more great quality gameplay. --- Arslan: The Warriors of Legend (アルスラーン戦記×無双, Arslan Senki x Musou, roughly interpreted as "The Heroic Legend of Arslan x Unmatched") is the second video game adaptation of Yoshiki Tanaka's The Heroic Legend of Arslan and the sixth Omega Force third-party collaboration title. Its visuals and characters are based on the 2015 TV animated series adaptation which uses Hiromu Arakawa's designs from her ongoing comic adaptation. The narration for the game is done by Eiichiro Suzuki. The producer is Shigeto Nakadai and Tomohiko Aoki is director. Nakadai commented that he, Koinuma, and Aoki are fans of the novels. Koinuma approached him to do the project since Nakadai and Aoki happened to finished other works at the same time. Development for the game began near the same time as the TV series's production. Nakadai was not aware of the TV series at first and was surprised to learn about it. He apologized for the delay and hopes that the quality revisions will please players. The Heroic Legend of Arslan Production Committee –the animation team for the TV series– are involved with production since the game is being made to appeal to viewers of the animated TV series. According to their development team, the x in the game's logo symbolizes searing warfare and is fashioned after Azrael's scar. The game's image colors are metallic gold and indigo blue to match the desert landscape and Arslan's eye color. Arslan: The Warriors of Legend will cover the first season. Buy the game new to receive the Daryun "Lion Hunter" costume and weapon serial code. The Treasure Box edition has a comprehensive development databook, an original soundtrack CD, a crystal frame stand and a cleaning cloth. Gamecity Shopping is offering a clear file of the game cover as an exclusive. Various stores are offering character coasters for buying the game; Theta Mizunokuchi is offering a poster. GameplayEdit Normal attacks (Square) and charge attacks (Tri) remain the same as other Warriors games. Some charge attack finishers may be extended by pressing (Tri) more than once. Pressing and holding down L1 allows the character to assume a defensive stance and guard against attacks. Tilting the control stick while holding down L1 allows the character to evade in that direction by doing a dodge roll. Every character has their own special skill to initiate with R1. Archer characters can alter the angle of their shots by moving the camera. Mounts are included, with controls that are altered from other Warriors titles; mounting/dismounting and the normal attack chain remains the same. Press L2 to perform the horse whistle to summon your horse; holding down L2 will have your character automatically mount the horse while moving. Tap Circle to jump while mounted. There is only one charge attack available when idle. When the horse is in full sprint, press Tri to use its alternate charge attack. While the player progresses through stages, they will find blu-ish "Heat Areas". Press R2 while in these areas to initiate a "Mardān Rush", a limited attack phase that allows players to manually control their own battalion to mow down enemies. Its effects vary on the troop type. Cavalry - Command a mounted battalion to charge through enemy troops. Tramples over obstacles. Infantry - Command a battalion of foot soldiers that thrust their spears forward. Quickest melee attackers. Archers - Immobile projectile support. Aim the attack circle with the control stick and fire. The player must rely on Mardān Rushes to unlock the "Finish Area" –a designated section of the map which only appears during these attacks– to proceed with stages. If the player fails to unlock the Finish Area in time, they have endless opportunities to retry. Build up combos or KO chains to hasten the Mardān Rush gauge. Rare conditions allow a chain of Mardān Rushes to be executed. Characters can equip multiple weapons. Players can equip their secondary weapon(s) as soon as they obtain it in or out of battle. It is possible to use one character to unlock every possible weapon. Every character has at least two different weapon types equipped at any given time, while several characters can have up to three. Players can freely swap among a character's equipped weapons at any given time during battle, so it is up to players to choose and utilize the best weapon for the situation.