Tomb Raider 2 | Expert Raider Mod (Hard) | Floating Islands

Tomb Raider 2 | Expert Raider Mod (Hard) | Floating Islands

Lots of enemies here. I saved before the underwater door to rotate it, it does not count. You are NOT meant to fight all the bridge enemies in that tiny space, so they are not necessary for all kills. As similar to Tomb Raider 3, I am going for All Kills and All Secrets. This mod changes up the map layout, whether it be more enemy spawns, more traps, as well as different ways to progress throughout the level! Enemies also greatly deal more damage, as well as environmental damage is HEAVILY increased, such as fall damage, spikes, etc. This was played on NG+, since the new game + difficulty in the remasters increases enemy HP, removes medpacks, and gives all guns right away! I prefer NG+, but NG can be played if preferred. Since Tomb Raider 2 does not remove infinite saving, I have put a challenge out myself that limits each level to a maximum of 5 saves. This makes things way more interesting. This can be referred to as the "Hardcore" version to play the mod. This was created using tools of Fexmerger and TRItem. I edited the damage stuff myself.