SONIC VS METAL TAILS 👿 | SONIC LOST WORLD HISTORY

SONIC VS METAL TAILS 👿 | SONIC LOST WORLD HISTORY

Dear ones, how are you? I'm Roberto and today we are going to play a sonic game, which was the sonic lost world, which was already exclusive to nintendo, but that is now released on the pc Hope you like it! --- 🔥 Be a Member of the channel https://gaming.youtube.com/user/rkpla... Follow me on social networks: 👇 🐦 Twitter: / robertocarlosfj 📷 Insta: / robertocarlosfj 🔵 Page Face: / rkplayss 🔥 Face Group: / gamers brazil 🔴 Lives on Twitch and Facebook: / rkplay ✉️ Professional Contact: [email protected] 🔥 #rkplay #historiasonic #sonic SONIC HISTORY Playlist YouTube: History of Sonic 1    • HISTORIA DE SONIC THE HEDGEHOG   History of Sonic CD    • METAL SONIC VS SONIC | HISTORIA DE SONIC CD   Sonic 1 and 2 of the master system    • O DESESPERO DE TAILS | HISTORIA DE SONIC 1...   Sonic 4 episode 1 and Episode 2    • HISTORIA DE SONIC 4   SONIC GENERATIONS 3ds    • Sonic Generations 3ds - A PIOR VERSÃO DE U...   Tails adventure    • HISTORIA DE TAILS ADVENTURE e TAILS SKY PA...   LEGO SONIC    • História LEGO Sonic completa   SONIC FAN GAMES    • TAILS SOZINHO VS EGGMAN | HISTORIA BETA DE...   SAGA SONIC LOST WORLD    • Sonic Lost World   History of games YouTube: Sonic Lost World is an electronic platform game of the series Sonic the Hedgehog, developed by the Sonic Team and released in different versions for Wii U and Nintendo 3DS - the latter co-developed by Dimps [1] in October 2013. It was published by Nintendo in Europe and Australia [2] and by Sega in the East and North America. In October 2015, it was announced the release of the Wii U version for Steam for November of the same year. The pre-sale included free game Sonic & All-Stars Racing Transformed The game features sections in 2D and 3D like most games in the series, and this time to control the speed of Sonic, you must press the "Stick Control" in either direction will walk and run. To run at full speed Sonic, you must hold both trigger buttons on the top of your gamepad, which will make Sonic Spin Dash and other moves. The portable version also features 2D and 3D sections Sonic was chasing Eggman to rescue the animals that were inside a capsule, only Eggman shoots the tails tornado, and they fall on the planet called Lost Hex. Now, Sonic needs to find out what's going on on this mysterious planet and find out what Eggman plans The title of the title Sonic Lost World was registered by Sega in May 2013, and such record is shown by the site Siliconera since May 16, 2013. [6] [7] The game was announced as part of an exclusive partnership between Sega and Nintendo for the series Sonic the Hedgehog. This was one of three games in this partnership, with the other Mario & Sonic at the Sochi 2014 Olympic Winter Games for the Mario & Sonic series, and Sonic Boom, a game based on the eponymous animated series that would be announced in 2014. [8] [9] ] Sega reported that more information about the game would be revealed before E3 2013  Needed to have a new hedgehog platform game. And this game is Sonic Lost World, announced after a rumor of a new Sonic game started in March 2013.  The game is being produced for Nintendo WiiU and a version for Nintendo 3DS. The preview will be organized with the first impressions, then with the tentative plot, phases and information in chronological order of knowledge. Sonic Lost World will have 1.25 GB of data in the 3DS version and in the version of Wii U 8.37 GB according to information brought by Nintendo Life magazine "The biggest challenge of the Sonic Team was to keep the sense of speed while finding controls that made sense.The result now is that, by default, Sonic does not fire with a touch on the contort.He walks, until you use one of the triggers GamePad to activate the race This is still not the maximum speed Holding the second trigger will make the Sonic roll, giving access to the total momentum that Iizuka calls the 'Boost Speed' of previous games. , the Sonic Team hopes that players will be able to navigate through the wide variety of design phases, exploring and running the necessary. That is also where the Parkour system comes into play. In previous Sonic games, even though you are at full speed, you stop completely by reaching an obstacle. To avoid this, we've added a new action to keep Sonic running, even if he hits an obstacle. To make sure that this will only happen when the player wants, this is initiated by the player while holding the jog button. "