Doom II: Interception II (UV Max) - Map: 11 - Slipgate Ex Nihilo

Doom II: Interception II (UV Max) - Map: 11 - Slipgate Ex Nihilo

Avete everyone! Here's another episode of my Doom II: Interception II series! About a year ago I played the megawad 'Interception' after I had played a few levels in my spare time, liked them and due to some of the awesome midis in the wad. I really liked the wad and had a lot of fun playing it. So now I feel like it's time to tackle its sequel: Interception II. It is once again led by Matthew D. (Matt534Dog / Moustachio), who also led the original Interception. Just like its predecessor, Interception II features maps made by various authors and some original MIDI's from Stuart Rynn (stewboy). The project was finished in 2020, which is 7 years after the release of the original Interception! So let's see what the sequel looks like! Goal: Beat Doom II: Interception II, UV Max, Pistol start. UV Max: Ultra-Violence Maximum, meaning beating the game on Ultra-Violence difficulty while getting all kills and secrets. Pistol Start: Each level must be started with 100% health, no armour and pistol only. No weapons, ammo, health or armour may be brought over from previous levels. Level specifics: Map 11 Name: Slipgate Ex Nihilo Author: DFF Soundtrack MIDI: There Lies the Sky Composer: Stuart Rynn Kills: 601 Secrets: 11 Timestamps: 0:00 - Intro 0:12 - Blind run 1:14:41 - End screen and final thoughts 1:23:11 - Text screen 1:28:15 - End If you like this game you may also like these playthroughs I've already done: Doom II: Interception:    • Doom II: Interception   Final Doom: The Plutonia Experiment:    • Final Doom: The Plutonia Experiment   DOOM: Eternal:    • DOOM: Eternal   Stay in touch: Membership:    / @thembmulti   Twitter:   / thembmulti   Twitch:   / thembmult1   Facebook: https://www.facebook.com/The-MB-multi... Instagram:   / thembmulti   Discord:   / discord   #Doom #Doom2 #Interception