Urien Vs2 Corner Labbing - Using The Plus Frames To Throw

Urien Vs2 Corner Labbing - Using The Plus Frames To Throw

the clp is +3 so we beat all buttons with our throw there. if the opponent presses buttons after throw or if you've conditioned this you can safely buffer c mp into tackle after throw. it will only hit if they press a button but you have to manually time the c mp to their getup.