In this classic 2011 GDC session, Bungie's Jaime Griesemer dives into the nitty gritty decisions of tuning one particular gun across the Halo series' many games (on their hardest difficulty mode no less). Register for GDC: https://ubm.io/2yWXW38 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.