Cloud Monday - Tomb Raider: Anniversary - Part 2 - Well Worth Playing From The Cloud

Cloud Monday - Tomb Raider: Anniversary - Part 2 - Well Worth Playing From The Cloud

This week's new Cloud Monday video is part 2 of playing the #PS4 version of the emulated #PS2 game Tomb Raider: Anniversary via the #PlayStationPlus Cloud Streaming Service to my Japanese launch model #PlayStation4. In Part 1 it was clear that the ability to save at any point by using the emulators save feature was great. in this part i made use of another emulator exclusive feature that isn't in the game itself and that's the Rewind feature. In some respects, Tomb Raider: Anniversary is a little difficult in that there are times jumps are a little unclear and there are other times when you're ambushed by predators. i can imagine back in the day the complaints about the game's difficulty were accurate. apparently the game gets more tough towards the end with puzzles as well as gameplay. having the ability to rewind was very nice. i was able to make the mistakes and immediately learn from them. at times, this lead to some really nice flowing platforming sequences. i think i remarked in the game it's like the Sands of Time from Prince of Persia. if anyone tried Tomb Raider: Anniversary back on PS2, or even PSP, but put it down 'cause it was a challenge then playing it this way via emulation is a revelation. The streaming experience in this part was much more consistent than in Part 1. only once did a warning appear in the top right. but even if was better, the lag in the controls was still noticeable. i think what helps is having to do the tutorial with the lag. if you watch Part 1 you'll see i immediately have trouble but quite quickly adjust to the lag. without playing the game on PS2 it's hard to say if it's solely down to the game being streamed. in my experience, these emulated games do seem to suffer from lag more than the native PS3 and PS4 games i've played via the cloud. i wonder if this is down to the PS1, PS2, and PSP controls being directly tied to the console and the PS3 and PS4 being wireless. Like, the lag i'm feeling is because the controls are wireless and the games aren't built around the lag from these controls. the games are built with quicker responses in-mind, maybe 2-6ms instead of the 10+ that modern consoles have. After two Parts, i can say that i think Tomb Raider: Anniversary is well worth playing from the Cloud. because of how the emulator save features work and the bonus of the Rewind features, it'd make a great game for PlayStation Portal too. Part 1 -    • Cloud Monday - Tomb Raider: Anniversary - ...   Why not buy me a Vending Machine Bottle of Coffee over on https://ko-fi.com/qtegamers Twitter: https://x.com/qtegamers YouTube:    / @qtegamersvideos   WebSite: https://qtegamers.blogspot.com/ Ko-Fi: https://ko-fi.com/qtegamers Mastodon: https://mstdn.social/@QTE Threads: https://www.threads.net/@qtegamers BlueSky: https://bsky.app/profile/qtegamers.bs... 0:00:00 Gameplay 1:01:17 PS4 Internet Speed Test