Between Walls: The Backrooms | Devlog #7 - July/August 2022 (Update In Description)

Between Walls: The Backrooms | Devlog #7 - July/August 2022 (Update In Description)

Welcome to our Second Devlog showcasing our progress in August and July 2022. Sorry that we did not release July's devlog, as we felt too little happened to make a Devlog necessary. We are also changing how we are making devlogs. I have been stressed and tired making them the way i was, so we are making them more simple and straight forward! We thank you all for your support, as it helps us to keep getting closer to finishing the project! Between Walls: The Backrooms is an Indie Survival Horror Game based around the popular Backrooms story that originated on 4chan. Explore various levels of this unknown landscape, fight for your life and uncover the secrets of the Backrooms. JOIN THE DISCORD -   / discord   D E V L O G D E T A I L S Level 0 Revamp: made to look closer to the original image some tighter corridors way more variation Level 1 Revamp: made to look closer to the original image massive warehouse rooms new puddle shader Level 2 Improvements: changed wall and pipe materials adjusted lighting added dirt to the walls Inventory: pick up and drop implemented use, perks and crafting pending Still yet to have interface Player: adjusted view bobbing to be more realistic slowed the player down slightly Duller: has been completely remodelled rigging and animation pending D E V E L O P M E N T T E A M Mr. Emu - Head Developer and Coder (Unofficial Sound Designer) ItsJustSam - Co-Head Developer and Concept Artist Gubby - Concept Artist Fusion - Co-Head Modeller and Youtube Manager (Unofficial Sound Designer) HighVoltage - Co-Head Modeller and Unofficial Concept Artist Goji - Animator and Texture Artist Tom - Sound and Music Design Edited by Fusion Look at our itch.io Page: https://mremu.itch.io/maze