THE DIVISION!!☠ | SUPER HYPE FOR 1.7 & 1.8 | NEW AGENT : NEW GAME [ Zombies COMING!? ]

THE DIVISION!!☠ | SUPER HYPE FOR 1.7 & 1.8 | NEW AGENT : NEW GAME [ Zombies COMING!? ]

💚 Every Donation Turns into A Video! 💚 🏆 https://goo.gl/ETZVHv 🏆 The names Twwjr [ the worlds warrior just remember ] I stream every day well try! I have a part time job that I hate but got to pay the bills, I hope to be a full time streamer soon so coming into my live streams and hanging out means a lot I mean A LOTTTTT Competitive Gaming #YoutubeGaming & Twitch Streamer. . Games I like to Stream are... Resident Evil For Honor Friday The 13th Destiny 1 & 2 Social Media ( Follow me for my Info on Leveling up and Gaining XP / Giveaways ) Facebook - https://www.facebook.com/twwjr/?fref=ts Twitter -   / twwjrfeed   Snapchat - @Twwjr Instagram -   / twwjr   Multistreaming with https://restream.io/ FOR HONOR LATEST NEWS | BELOW For Honor is looking very poorly after coming down with a serious case of not having many players. Ubisoft’s multiplayer game of duelling warriors has shed around 95 percent of its playerbase on Steam in just a few months. At launch, For Honor boasted 45k concurrent players, down from over 71k during the beta. Since then, it’s largely been a downward trend that even Season 2, with its new maps and heroes, couldn’t halt. After the launch of Shadow and Might, there was a tiny jump, according to analytics site, Githyp, with almost 5k concurrent users, but that figure has dwindled again, back to pre-DLC numbers. As of last weekend, it’s peaking at a miserable 3.4k. Steamspy confirms the situation, showing that peak concurrent users were down to 3.1k yesterday. This is just on Steam, so it doesn’t include anyone playing directly from Ubisoft’s Uplay platform, but it’s rather telling, regardless. It’s a shame. In his For Honor review, Andy called it a “tense, tactical medieval brawler that will reward anyone with the patience and will to master it,” and that’s been my experience, too. It is blessed with a cracking combat system and heroes that feel meaty, with weapons that are almost tangible. What do you reckon Ubisoft needs to do to seduce players back to the arenas?