The only Balance Change in the Remaster?

The only Balance Change in the Remaster?

Remaster / PTDE change list https://docs.google.com/document/d/1s... I am aware that the title is clickbait. I'm a PvPer where this statement makes no sense at all. That makes it a joke. Data: The singular change is with the rate at which damage ticks occur. In PTDE, it was all either once per '1 second' or per '0.8 seconds'. In Re, the 0.8's are identical, but the 1's became once per '0.9 seconds', except for DST and the Guardian Tail, which are 'once per 1.02 seconds' and Poison Arrow / Throwing Darts, which are unchanged. Silly changes. Also note that Remaster gamespeed is tied to FPS, which might have caused (negligible) errors in the footage.