Spider-Man 3 - Game Review - Gameplay HD & Walkthrough,Cutscenes (Sony PSP)

Spider-Man 3 - Game Review - Gameplay HD & Walkthrough,Cutscenes (Sony PSP)

Spider-Man 3 - Game Review - Gameplay HD & Walkthrough,Cutscenes (Sony PSP) Sony PlayStation Portable (Sony PSP) Game Review, Gameplay & Walkthrough - English Episodes    • Sony PlayStation Portable (Sony PSP) Game ...   Game Description: Spider-Man 3 is a 2007 action-adventure game based on the 2007 film of the same name. The game is the sequel to 2004's Spider-Man 2, itself based on the 2004 film of the same name. It was released for the PlayStation 3, PlayStation 2, Xbox 360, Microsoft Windows, Wii, Nintendo DS, and Game Boy Advance on May 4, 2007, and for the PlayStation Portable on October 16, 2007. Published by Activision, the PlayStation 3 and Xbox 360 versions were developed by Treyarch, while Vicarious Visions handled the development of the other versions, which are drastically different. Beenox ported Treyarch's version of the game to Microsoft Windows. The game plays similarly to two of Treyarch's previous Spider-Man titles, Spider-Man 2 and Ultimate Spider-Man, incorporating an open world design that allows players to freely explore a fictitious representation of Manhattan when not completing missions to advance the narrative. The symbiote costume from the film is a major gameplay mechanic, increasing Spider-Man's strength and unlocking new abilities. While the game directly adapts the plot of the film, it builds upon it by including additional characters and elements from the Spider-Man comic books and other aspects of the Marvel Universe. Most actors reprise their roles from the film, including Tobey Maguire, James Franco (the first time he does so as Josh Keaton provided Harry's voice in the previous two games), Topher Grace, Thomas Haden Church, and J. K. Simmons. Bruce Campbell, who played a French maître d' in the film, narrates the game's tutorial level. With the exception of the Nintendo DS version, which received mostly positive reviews, Spider-Man 3 was met with a mixed critical response. Most of the criticism was aimed at the game's graphics, short length, and technical issues, as well as being too similar to its predecessors. The drastic differences between platforms was another point of criticism. The game was followed in October 2008 by Spider-Man: Web of Shadows, which has no connections to the Spider-Man film series. A beat 'em up loosely connected to the films, Spider-Man: Friend or Foe, was published by Activision in October 2007. Following the expiration of Activision's licensing deal with Marvel, Spider-Man 3 was delisted and removed from all digital store fronts on January 4, 2017. PlayStation 2, Wii and PlayStation Portable: This version of the game plays similarly to its next-gen counterpart, except the combat system is mostly ground-based, like in Ultimate Spider-Man. The main narrative is mostly unchanged, except for several slightly altered missions, while most of the secondary storylines focusing on characters not featured in the film have been removed and replaced with new ones. The map has also suffered a few aesthetic changes due to these consoles' limitations. New CGI cutscenes are included, in addition to several recycled scenes from the next-gen version. The most notable change in the gameplay is the ability to change between Spider-Man's traditional red and blue costume and the black suit at any time through a short quick time event (once the latter is unlocked). During the main storyline, the black suit requires to be removed regularly, because if worn for too long, the symbiote will corrupt Spider-Man, leading to a game over. After removing it, there is a cooldown before the black suit can be worn again. After completing the main storyline, the black suit's rage meter will instead deplete to zero percent without killing Spider-Man, once it reaches its limit. The game features an upgrade system where upgrades need to be manually purchased; there are no upgrades for the black suit. Upgrades are purchased through hero points, similarly to Spider-Man 2, which are unlocked from completing either the main story missions or side missions, including races and combat tours, as well as some that appear randomly across the map. Unlike previous Spider-Man games, these random missions are activated through a radio transmission, allowing the player to accept or decline them, and may vary from stopping muggings to delivering fruit pies. The collectibles and crime wave mechanic from the next-gen version also return, albeit with several modifications. Collectibles, mainly the Spider Emblems, which can be found only during story missions, actually reward the player once found, by unlocking the black suit. The crime wave is now influenced mainly by the combat tours, as there are no longer main story missions involving the gangs. Rather than clearing the city of the gang's influence, the player's goal is to help the NYPD take over, which is depicted as its own "gang", allied to the player, in the menu map.