Max Payne - Gameplay (PS2)

Max Payne - Gameplay (PS2)

Max Payne is a 2001 third-person shooter game developed by Remedy Entertainment. It was originally released for Windows by Gathering of Developers in July 2001, and was later ported by Rockstar Canada to the PlayStation 2 and by Neo Software to Xbox in December 2001. The Mac OS X version followed in July 2002, was developed by Westlake Interactive and published by MacSoft in North America and by Feral Interactive in other regions. A version of the game for the Game Boy Advance, featuring an isometric perspective but retaining most of the original's gameplay elements, was developed by Möbius Entertainment and published by Rockstar Games in December 2003, and an enhanced port for mobile devices was developed by War Drum Studios and published by Rockstar in 2012 to coincide with the release of Rockstar's Max Payne 3. A Dreamcast version of the game was also planned, but was canceled due to the discontinuation of the console in 2001. Max Payne was also made available on Xbox 360 as part of Xbox Originals program in 2009, on PlayStation 3 as a PS2 Classic in 2012, on PlayStation 4 in 2016, and on Xbox One and Xbox Series X/S in 2021, due to the consoles' respective backward compatibility and emulation features. Developer: Remedy Entertainment Publisher: Gathering of Developers (Windows) Rockstar Games Kärtsy Hatakka Series: Max Payne Platforms: Windows PlayStation 2 Xbox Mac OS X Game Boy Advance iOS Android Release 25 July 2001 Genre: Third-person shooter Mode: Single-player