🪦 Seance Gone Wrong – Hard Mode Gi Nattak | FF7 Rebirth

🪦 Seance Gone Wrong – Hard Mode Gi Nattak | FF7 Rebirth

A haunted slot machine of skulls and curses — and the jackpot is death. 0:00 Phase 1 Barret and Red XIII square off with Gi Nattak, a voodoo factory backed by a skull horde. He struts in like it’s open-mic night, every attack a dramatic punchline. Aura beams drain HP like rent collectors, while his relentless swings feel less like mechanics and more like a nightmare voodoo showcase. 2:56 Phase 2 Worried about burning MP, I lean on Chakra and Watcher’s Respite like a frantic shaman, hoarding magic so stingily it costs me style points. Bahamut shows up as the nuclear option but ends up just looming like a stage prop. The only real win? Landing a Stop spell to stretch Gi’s stagger — a rare flicker of control in a fight that feels like juggling fireballs blindfolded. 6:22 Phase 3 Then comes the doom timer — death literally ticking closer with every second. The field erupts into a voodoo bonfire. Barret calls down orbital beams like he dialed Skynet for Judgment Day, lighting the canyon brighter than the afterlife itself. Through skulls, curses, and sheer chaos, I stagger out alive — barely — a survivor of this magical nightmare. 🎮 Check out my full FF7 Rebirth playlist for more hard mode fights, chaos, and Skywheel dates:    • Final Fantasy VII Rebirth