This is my first test with voxel cone tracing. It uses an octree with a size of 256**3, and the sponza model by CryTek. It is still very buggy, and will get improved Fraps locked my framerate, the performance is arround 10ms, so 100FPS. The GI is computed with the new compute shader feature in Panda3D. http://www.panda3d.org/